Go Back   Madden NFL 2009 madden 09 > Madden SIM League > MISC stuff
Register vbBux / vbPlaza gXboxLive FAQDonate Members List Mark Forums Read vBExperience
Arcade League Forum Casino Partners Calendar

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
  #1 (permalink)  
Old 04-05-2005
cashpath's Avatar
cashpath
cashpath is offline
I just own the board.....
 
Join Date: Jul 2003
Location: Iowa
Madden 09 Posts: 19,560
Points: 582,614.66
Bank: 0.00
Total Points: 582,614.66
how to make your sliders do what you told them to...

FROM MADDENMANIA.COM
http://www.maddenmania.com/5-2.php
by: BritPitbul and Sm27

I simply had to find a way that would solve the inacuracy of the Head Coach's Offensive Run/Pass slider.
A way that would resolve the discrepancy of what that slider was set at, and what it was really doing.
So that when we set it at something, we would KNOW what it was going to do........

Then a Lightbulb went off in my head.....
Maybe, just maybe the CPU is basing it's decisions for calling plays based on the percentage of Run plays vs. Pass plays in each coach's PLAYBOOK!
And the Head Coach's Offensive Run/Pass slider is working off of That!
That would explain why a 50/50 setting for A. Reid, would NOT render the same results if you set it to 50/50 for S. Mariucci!
Their PLAYBOOKS are different!

Well, just to be able to TEST this theory I would need to know:
The total number of Plays in each coach's Playbook.
The total number of Running Plays in each coach's Playbook.
The total number of Passing Plays in each coach's Playbook.
The Percentage of Run plays vs Pass Plays in each coach's Playbook.
So I asked for some help in Compilling this Playbook data that I needed just to TEST this Theory
GMbreaker and WhiteRussian set about the tedious task of COUNTING all of the plays in each and every Playbook! They had been working on it for about 4 hours when 49Flat400 dropped in to give us this link:
http://www.maddenguides.com/madden2005playbooks.html
at MaddenGuides that had all of the Info that we needed to get started in testing along these lines.

It is with this information married to my theory that I came up with this formula:

this is it:
Each individually unique Head Coaches Playbook% of running plays to pass plays=
xx%run/xx%pass
set Offensive RUN/PASS Slider to the OPPOSITE% of the Playbook run/pass %, (this makes up for the Compensatory step that was left out of the coding in the game and renders an exact 50/50% play call from the CPU)
THEN
Adjust plus or minus from the resulting adjusted Offensive HC RUN/PASS% the difference from the default slider setting for that coach......

example:

L. Smith Playbook-(Thanks GMbreaker)
Run Plays = 67
Pass Plays = 137
Total Plays = 204
Run Play %in his playbook= 32.84
Pass Play%in his playbook= 67.16

Roughly, Lovie Smith's Playbook is 33% runs and 67% pass plays.......
Lovie Smiths default Offensive Run/Pass slider is 48run%/52% pass.(this is our TARGET RUN/PASS%, it is what the developers INTENDED for this slider to net in gameplay)

Leaving his Coaching slider at default, 48/52% run/pass,
will NOT result in a gameplan that will attempt as it's overall goal, what this COACHING PHILOSOPHY GAMEPLAN SLIDER is set at which is 48run/52 pass.
Which is what the bears are supposed to be doing.

Instead it will render to attempt in games that are played HUM vs.CPU or CPU vs.CPU, 31% run/ 69% pass!!!
That is a difference of 17% of total offensive plays that will be increased to passes or decreased from runs over the assigned HC setting of 48/52!

No wonder the CPU seems pass happy!...
It is only doing what it is TOLD to do because EA left Out the step in the Code that would make the "in game coaching" render the Assigned value of the Coaching Game plan Run/pass slider!

THIS is how you resolve this discrepency in the Head Coach's Run/Pass Slider to render the INTENDED CPU Playcalling of 48% run, and 52% pass for Lovie Smith:

The Missing step for the Bears:

Playbook %=33% run/67% pass

Missing step that I added in:
Set L. Smith to=
67% run/33% pass.

You will now get a 50/50 run/pass play call from the CPU.

So 67% run on the slider is REALLY 50% run for lovie Smith! Because of the step in the Coding that EA left out!
Now it is simply a matter of moving the 67% (which represents in game play 50%)
to 65% (which represents 48% which is our TARGET%)!

thus a setting of 65/35 for Lovie Smith
will RENDER in Real Gameplay Playcalling from the CPU=
48% running plays/52% Passing plays!

This is what the slider is SUPPOSED TO RENDER in its default state, but DOES NOT without us applying this formula to compensate for the step that EA left out of the Coding!

This is how I have "Fixed" the CPU Coaching Playcalling to better represent the TARGET% of Running plays vs. Passing Plays that the CPU will call against the oposition defense.

This formula holds true for EVERY COACH...Except for
Joe Gibbs,
Norv Turner.....
There is obviously another Tweak that the developers put to just these two coaches because of, in my opinion......
The Raider/John Madden connection, and
Joe Gibbs because of the fact they didn't know what his playbook would be and essentially just gave him the Run-N-Gun on steroids.

--------------------------------------------------------------------------


Every owner in the league should read this didn't go to this link http://www.maddenguides.com/madden2005playbooks.html

and get the percentages for your playbook that you will use this should help to set your sliders to get the desired results many will be confused ask questions here and discuss this here

thanks duke for sending me this
__________________
Book of Cash Chapter 2: Verse 11- Do not PM or IM me until you have exhausted every other way.

First off, an opinion cannot be wrong....its an OPINION
Ok, good. In my opinion, you're an idiot. Good thing I can't be wrong!
Timothy 2:12
Reply With Quote
  #2 (permalink)  
Old 04-05-2005
SilentTom's Avatar
SilentTom SilentTom is offline
Madden Veteran
Points: 10,237, Level: 30
Points: 10,237, Level: 30 Points: 10,237, Level: 30 Points: 10,237, Level: 30
Level up: 48%, 313 Points needed
Level up: 48% Level up: 48% Level up: 48%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Nov 2004
Madden 09 Posts: 2,664
Points: 27,523.87
Bank: 0.00
Total Points: 27,523.87
Neat...now, question...is there something similar for defence or is that regular (ie 50% pass means 50% pass)?

-----------------------------madden 2006--------------------------------

N/m, noticed the defence stuff at the bottom, though I am cofused as heck about how to figure out what sliders I acually want.
__________________


Champion of 2007 Pigskin Pick'em
Runner-Up of 2000 pt. Fantasy Football League
Go Packers!
Reply With Quote
  #3 (permalink)  
Old 04-05-2005
holyjabroni73 holyjabroni73 is offline
Madden Veteran
Points: 8,931, Level: 28
Points: 8,931, Level: 28 Points: 8,931, Level: 28 Points: 8,931, Level: 28
Level up: 31%, 419 Points needed
Level up: 31% Level up: 31% Level up: 31%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Mar 2005
Location: Indiana
Madden 09 Posts: 2,127
Points: 20,961.47
Bank: 0.00
Total Points: 20,961.47
read it done it got a headache but i think i understand it now

Thanks
Reply With Quote
  #4 (permalink)  
Old 04-05-2005
Souljah
Guest
 

Madden 09 Posts: n/a
Points: 0
Bank: 0
Total Points: 0
I don't think I need to get all this technical with my play calling, although it was my play calling that lead me to a 7-9 record last year...but I think I have my dilemma figured out!

Thanks Duke and Cash for this article and the links though!
Reply With Quote
  #5 (permalink)  
Old 04-05-2005
Dolphins626
Guest
 

Madden 09 Posts: n/a
Points: 0
Bank: 0
Total Points: 0
read the post
Reply With Quote
  #6 (permalink)  
Old 04-05-2005
Dlove's Avatar
Dlove Dlove is offline
Big Brother Almighty
Points: 6,464, Level: 23
Points: 6,464, Level: 23 Points: 6,464, Level: 23 Points: 6,464, Level: 23
Level up: 83%, 86 Points needed
Level up: 83% Level up: 83% Level up: 83%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Sep 2004
Location: Atlanta,GA
Madden 09 Posts: 1,362
Points: 8,234.00
Bank: 0.00
Total Points: 8,234.00
Man is this becoming algerbra. Nice find Cash. I think I'll stick to the way I've been doing thing until I start losing. LOL
__________________
COME GET VICK-TIMIZED
http://photobucket.com/albums/y19/Dl...age_303445.jpg http://i2.photobucket.com/albums/y19...6b2bd-57-2.jpg
VICK'S NEW WEAPON MARK CLAYTON
Reply With Quote
  #7 (permalink)  
Old 04-05-2005
Duke Raoul's Avatar
Duke Raoul Duke Raoul is offline
Madden Star
Points: 5,717, Level: 22
Points: 5,717, Level: 22 Points: 5,717, Level: 22 Points: 5,717, Level: 22
Level up: 34%, 333 Points needed
Level up: 34% Level up: 34% Level up: 34%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Feb 2005
Location: New Brunswick, Canada
Madden 09 Posts: 986
Points: 24,925.47
Bank: 0.00
Total Points: 24,925.47
It is a bit confusing, but all GMs should read this. It basically says that your Coach Strategy sliders will not work the way you want unless you take the time to work out the proper formula. I believe this is only for games where one computer controlled team plays another (this is what we are doing).

So, your 55% / 45% ratio could end up being more like 40% / 60% (just an example) unless you take the time to figure things out.

This formula holds true for EVERY COACH...Except for Joe Gibbs & Norv Turner (for some reason).

Maybe someone could take a few minutes to see how accurate this is. You would simply note the %s selected (pre-game) and then compare your run/pass %s from a CPU vs CPU game.

Also, you can see all of the playbooks HERE

-----------------------------madden 2006--------------------------------

I guess Cash already posted the playbook link.
Reply With Quote
  #8 (permalink)  
Old 04-05-2005
Disturbed's Avatar
Disturbed Disturbed is offline
College Football Fanatic
Points: 11,278, Level: 32
Points: 11,278, Level: 32 Points: 11,278, Level: 32 Points: 11,278, Level: 32
Level up: 4%, 672 Points needed
Level up: 4% Level up: 4% Level up: 4%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Mar 2005
Location: Atlanta, Ga
Madden 09 Posts: 2,949
Points: 6,756.72
Bank: 7,650.75
Total Points: 14,407.47
I asked in a different thread about why my team passed all the time even though I had my sliders set to run A lot.. well this explained all that.

Great find. Great read.
Reply With Quote
  #9 (permalink)  
Old 04-05-2005
SilentTom's Avatar
SilentTom SilentTom is offline
Madden Veteran
Points: 10,237, Level: 30
Points: 10,237, Level: 30 Points: 10,237, Level: 30 Points: 10,237, Level: 30
Level up: 48%, 313 Points needed
Level up: 48% Level up: 48% Level up: 48%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Nov 2004
Madden 09 Posts: 2,664
Points: 27,523.87
Bank: 0.00
Total Points: 27,523.87
Am I the only one who can't understand what the actual formula is to determine the "fixed" sliders?
__________________


Champion of 2007 Pigskin Pick'em
Runner-Up of 2000 pt. Fantasy Football League
Go Packers!
Reply With Quote
  #10 (permalink)  
Old 04-05-2005
xSurLenTx
Guest
 

Madden 09 Posts: n/a
Points: 0
Bank: 0
Total Points: 0
Wow, I have a headache, but luckily for me I have Norv Turner. =p
Reply With Quote
  #11 (permalink)  
Old 04-05-2005
Duke Raoul's Avatar
Duke Raoul Duke Raoul is offline
Madden Star
Points: 5,717, Level: 22
Points: 5,717, Level: 22 Points: 5,717, Level: 22 Points: 5,717, Level: 22
Level up: 34%, 333 Points needed
Level up: 34% Level up: 34% Level up: 34%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Feb 2005
Location: New Brunswick, Canada
Madden 09 Posts: 986
Points: 24,925.47
Bank: 0.00
Total Points: 24,925.47
Tom, this is how you should look at it:

THIS website shows that your Packers playbook has a ratio of 43% run plays & 57 pass plays. You would be required to set your sliders at 57% run and 43% pass just to get the computer to have a 50/50 ratio.

So if you want a 40/60 ratio, set your sliders to 47 run and 53 pass. That would only be if you plan on using the Packers playbook. You would be required to figure out a new formula if you want to use a different playbook. ....I know it sounds weird.

.....and I would imagine the playbooks "adjust" themselves in the 4th quarters...depending if you are winning or losing.
Reply With Quote
  #12 (permalink)  
Old 04-05-2005
fearme504's Avatar
fearme504 fearme504 is offline
Madden Veteran
Points: 8,669, Level: 27
Points: 8,669, Level: 27 Points: 8,669, Level: 27 Points: 8,669, Level: 27
Level up: 87%, 81 Points needed
Level up: 87% Level up: 87% Level up: 87%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Mar 2004
Madden 09 Posts: 1,698
Points: 17,965.22
Bank: 0.00
Total Points: 17,965.22
wow good find to both of you...ill work on that now
__________________
March Madness Coming 1/17/07
Reply With Quote
  #13 (permalink)  
Old 04-05-2005
SenorMatt24's Avatar
SenorMatt24 SenorMatt24 is offline
Madden Veteran
Points: 15,948, Level: 38
Points: 15,948, Level: 38 Points: 15,948, Level: 38 Points: 15,948, Level: 38
Level up: 38%, 502 Points needed
Level up: 38% Level up: 38% Level up: 38%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Jun 2004
Location: Texas
Madden 09 Posts: 3,057
Points: 24,609.00
Bank: 0.00
Total Points: 24,609.00
Thanks, this helps alot
__________________
[SIGPIC][/SIGPIC]
Reply With Quote
  #14 (permalink)  
Old 04-05-2005
PMoney
Guest
 

Madden 09 Posts: n/a
Points: 0
Bank: 0
Total Points: 0
real inciteful, thanx
Reply With Quote
  #15 (permalink)  
Old 04-05-2005
Short's Avatar
Short Short is offline
Madden Veteran
Points: 12,773, Level: 34
Points: 12,773, Level: 34 Points: 12,773, Level: 34 Points: 12,773, Level: 34
Level up: 18%, 577 Points needed
Level up: 18% Level up: 18% Level up: 18%
Activity: 0%
Activity: 0% Activity: 0% Activity: 0%
 

Join Date: Jan 2005
Location: Coral Gables, FL
Madden 09 Posts: 3,676
Points: 23,010.95
Bank: 0.00
Total Points: 23,010.95
Whew...I almost screwed up my gameplan reeeeeeeal bad...thanks for the info!
__________________
Quote:
Originally Posted by cashpath View Post
Your wealth of wisdom just declared bankruptcy
Reply With Quote
  #16 (permalink)  
Old 04-05-2005
T.O.F.N.'s Avatar
T.O.F.N.
T.O.F.N. is offline
MB's Wrestling Fan
Points: 14,465, Level: 36
Points: 14,465, Level: 36 Points: 14,465, Level: 36 Points: 14,465, Level: 36