Please EA change your speed ranges for players immediately
I have stated it many times before how EA's football games have large speed ranges for players. 95-99(fastest), 90-94, 85-89, 80-84, etc... This means 90 speed is the same as 94 and 95 is the same as 99. I want EA to change this in both NCAA and Madden. I would like to see new smaller ranges of speed, like 98-99(fastest), 96-97, 94-95, 92-93, etc..., this would enable greater speed differences between say RB and DL for better run plays like read cutbacks, sweeps, and toss plays. Also, a speedy WR could outrun DL and LB on end-arounds and reverses, currently they get caught in the backfield everytime.
Right now, the fastest range players are 1 yard faster after 30 yards than the 2nd fastest range, and this same difference of 1 yard slower continues down the ranges. 95+ speed Human vs. 80 speed CPU on All Madden (+15 speed) is the same speed that is why I won't ever play Heisman or All-Madden. My proposed changes to the speed ranges would be a 1/2 yard difference after 30 yards so 98+ speed Human vs. 80 speed CPU (really 95 on All Madden) would result in the 98+ speed guy being 1 yard faster than that 80 speed CPU guy.
How many of you are pissed off like I am that 99 speed is only 1 yard faster after 30 yards than 90 speed, with my speed ranges 99 would have a 2 yard lead after 30. Currently a 2 yard difference after 30 can be seen with 95+ vs. 85-89 speed. Increasing the speed differences would allow the fastest players in the game (mostly WR's and CB's) to truly be the fastest players on the field. Also, have acceleration mean something please. A 95 speed 95 acceleration guy runs the same 40 time as a 95 speed 80 Acceleration guy. Have acceleration mean quickness, the ability to get to your top speed quicker.
If you don't believe me use practice mode (offense only) and test it. I am sick and tired of reading posts where people say I need to get more 99 speed WR's, despite the fact they already have a couple 95 speed WR's on their team. They are the same speed, can't anybody else see this. Sorry about the vent, but like I said, "I am pissed off". All I want is EA to listen and know that we demand new speed ranges for both of EA's football games.
Its already been proven that Maddens Speed settings are already to unrealistic in the fact that there is to MUCH of a speed difference between players.
This is the problem with sports today some people want arcade play (This is what you are asking for) While others want realism-ME
EA should make 2 game setting then in thier games. 1 for you and 1 for me. Arcade and Simulation other games do it why not the football games?
I'm not going to explain what I have said about the speed difference although I know you probably will disagree with it as soon as you see it just have others have. But I have explained it in in another thread. So if you really want to know it find it.
__________________
Book of Cash Chapter 2: Verse 11- Do not PM or IM me until you have exhausted every other way.
First off, an opinion cannot be wrong....its an OPINION
Ok, good. In my opinion, you're an idiot. Good thing I can't be wrong!
Timothy 2:12
I don't think having 98-99 speed players be the fastest speed range is arcade style, its realistic. They should be faster than 95 speed players. Do you want EA to make them even larger say 90-99 and 80-89 etc..., that would be dumb having 90 speed run the same as 99.
I have stated many times now that I want EA to adjust their speed ranges to accurately depict the 40 times of the players. Have a WR who runs a 4.22 40 actually run near a 4.2 (not a 3.8). This goes for all players including K, P, and OL have them run their actual 40 time not 7 to 8 second 40's. If it says that Guard A runs a 4.95 40 and Guard B runs a 5.25 then have Guard A be faster and actually run near his 4.95 40 time.
Take 10 minutes and go test my speed range theory before you jump to any conclusions. Example, edit 2 RB's make 1 (95 speed for Player A) make the other (99 speed for Player B) run a toss play for both of them from the 50 yard line. Simply get outside and move RB to the line of scrimmage and stop (make sure no one blocks your path to the endzone), now run with speed burst into the endzone. Instant replay the play and keep the screen with the button controls and the little timer on (use select button on PS2). Pick a specific time, for example as timer changes to 4 seconds (use slow motion to get exact yard line player is at as timer turns to 4 seconds). Then let replay resume at normal speed from the 4 second point (say player A was at 45 yard line as it turned 4 and he reaches the 6 yard line as timer turns to 8 seconds) Player A ran 39 yards in 4 seconds. After you do the same for Player B (say he was at the 43 when it turned to 4 seconds and guess what he made it to the 4 yard line at the 8 second mark). Player B ran 39 yards in 4 seconds as well. I didn't make these speed ranges up, EA did so my problem is with them. I want acceleration to mean something as well.
Didn't any of you ever wonder why you could only create players with 95 speed as the maximum. Its because 95 speed is the maximum speed a player can run, not 99. All you have to do is test it. Prove me wrong that EA uses speed ranges for players.
Jay here is right I expect. It's very likely that 95-to-99 is a 'speed range' within which all guys run at the same speed. This essentially means player speeds in madden are not 0-to-100, but rather 0-to-20 (you divide 100 by 5, which is the width of each speed range ). What Jay is suggesting is that we have more of them, more steps to the staircase so to speak.
Personally, I'm not really sure if 20 levels of differentiation in player speed are insufficient. If we actually used all 20 levels (most guys in the game have speed of at least 40, thus eliminating the usefulness of 40% of the available ratings, and essentially providing only 12 distinguishable levels of player speed) and the lowest level wasnt this turtle speed that, for example, Tommy Maddox has, then there'd be a really rather decently realistic depiction of player speed.
The problem really is that speed as it is now serves to hide some other unrealistic factors. For example, giving all quarterbacks their natural speed would make QB rushing overly effective since - if you notice - defenders only come to tackle a QB if they're pass rushing, spying him, or he has crossed the line of scrimmage. Thus often a defender would blindly follow his man with the QB clearly belting it up the field. Slow QBs equal a (sloppy) solution to the problem.
Before I jump to any conclusions? Think about this, why would I have a board named Maddenboard? Why would I run a sim league putting more hours a week into the league than most people put into thier jobs? Because I love football and I love Madden football (the game by EA).
I know madden I;ve watched and played more hours of madden than probably anyone on this board. So before you go calling someone out find a better way to test your theories.
GOOD I proved 2 people wrong at once...
Hint:Going against me in a madden arguement is stupid..
Stupid:
1. Slow to learn or understand; obtuse.
2. Tending to make poor decisions or careless mistakes.
3. Marked by a lack of intelligence or care; foolish or careless: a stupid mistake.
4. Dazed, stunned, or stupefied.
4. Pointless; worthless: a stupid job.
Quote:
Didn't any of you ever wonder why you could only create players with 95 speed as the maximum. Its because 95 speed is the maximum speed a player can run, not 99. All you have to do is test it. Prove me wrong that EA uses speed ranges for players.
I made a guy with a 99 speed (its in the video...)
__________________
Book of Cash Chapter 2: Verse 11- Do not PM or IM me until you have exhausted every other way.
First off, an opinion cannot be wrong....its an OPINION
Ok, good. In my opinion, you're an idiot. Good thing I can't be wrong!
Timothy 2:12
Lol cashpath, I found the last few seconds of the video pretty damn funny.
__________________
l 1 KC Chief Super Bowl Championship l - l 1 KC Royals World Series Title l - l 2 Kansas University Jayhawk NCAA Basketball Chamionships l
By the way.. I do agree with you Vlad that they use speed to make up for other flaws in the game.. but I don't agree with the speed range junk this guy is spewing.. and I proved it wrong
__________________
Book of Cash Chapter 2: Verse 11- Do not PM or IM me until you have exhausted every other way.
First off, an opinion cannot be wrong....its an OPINION
Ok, good. In my opinion, you're an idiot. Good thing I can't be wrong!
Timothy 2:12
I play Madden 2005, but do not own it. When I played it a couple of weeks ago, I visually could not tell any difference with my team's 95 speed #2 WR compared to my 98 speed #1 WR when they ran the last 50 yards into the endzone. The difference in speeds from 50 yards to the naked eye is negligible so don't go calling me a moron. All I wanted was for someone to prove me wrong on Madden and NCAA. I do own NCAA Football 2005 and have tested my "Speed Range Theory" on that and I believe I am right that 95 runs the same as 99. NCAA has a built in timer use select on PS2 and test my theory. No need to go to such elaborate methods to prove me wrong, just test it on NCAA and post what your results are because I am interested, especially if you use same methods as Madden. I know in Madden you can create 99 speed players (I own Madden 2004), but I am so used to playing NCAA (where 95 is max speed for created player/prospect) I used that as my example. I assumed that because EA Sports made each of the games that they shared the same game speed differences, but I guess not. Or maybe they do, test it on NCAA and let me know.
About what I want in both Madden and NCAA is not Arcade style speed, but actual speeds for players. As I stated before if the scouts say Player A runs a 4.32 (40 yard dash) then have him run about 4.3 in the actual game. If Player B runs a 5.18 (40 yard dash) then have him run about a 5.2 in the game. The best way to do this is make OL, P, and K have faster speed ratings, no more 30 speed K or 40 speed OL, hell Larry Allen (stud G) ran a 4.75 40 yard dash at the combine many years ago. In Madden 2004 he has 44 speed, sure he has lost some speed over the years but he should be at least 60 speed because he still can pull effectively. No way 44 speed can get out in front of a HB on a pulling G run play. If the scouts say it then make them run that 40 yard dash speed in the game.
By the way.. I do agree with you Vlad that they use speed to make up for other flaws in the game.. but I don't agree with the speed range junk this guy is spewing.. and I proved it wrong
What I meant by this is that the speeds of offensive lineman and others is to far apart. Nobody in Madden should have less than somewhere between a 60 and 70 speed. with a 55 speed a player runs 95 yards in 16 and 13 seconds (without and with burst)
That is ridiculous I think my 6 year old daughter could run 95 yards in 16 seconds.
Where as a guy with a 99 speed can run it in 9.06 seconds in pads with a football in his hand... is that a world record? Just wondering...
The difference in speed is stupid. But it is used to make up for other flaws.
I have every right to call you a moron because I knew you would do exactly what you did after I proved you wrong you would come back again and ask me to run another test that will take me another hour. In order to cover up you were wrong its what every sinclge person who comes to this board thinks they are smart and calls me out on something having to do with madden does. And it gets annoying.
What is the name of this forum? Madden 2006 wishes right? So I prove your stupid theory wrong and then you come back and tell me about NCAA this and NCAA that.. well this is in the Madden thread so leave NCAA out of it. Its an inferior game and an inferior sport regardless of what anyone else thinks..
When you tell me to read something slowly you are insinuating that I am stupid. Now unlike me you don't have a right to call me stupid because you said some things and I turned around and corrected you on them. Then there is the fact that this board is not a public place open to anyone, its a private forum that has an open invitation. I own it, I pay for the server space, I pay for the bandwidth and I maintain the board and the site.
So you are welcome to go to whatever "other" boards you want to and post that I am stupid or insinuate such things about me but doing it here just helps to prove how stupid you are unless you planned on leaving anyway.
Sticking around at maddenboard after this would probably be a waste of your time and my time you should probably just leave because the chances are the next thing you say would be your last at maddenboard.
__________________
Book of Cash Chapter 2: Verse 11- Do not PM or IM me until you have exhausted every other way.
First off, an opinion cannot be wrong....its an OPINION
Ok, good. In my opinion, you're an idiot. Good thing I can't be wrong!
Timothy 2:12
Jay here is right I expect. It's very likely that 95-to-99 is a 'speed range' within which all guys run at the same speed. This essentially means player speeds in madden are not 0-to-100, but rather 0-to-20 (you divide 100 by 5, which is the width of each speed range ). What Jay is suggesting is that we have more of them, more steps to the staircase so to speak.
Yes, Yes you were....
__________________
Book of Cash Chapter 2: Verse 11- Do not PM or IM me until you have exhausted every other way.
First off, an opinion cannot be wrong....its an OPINION
Ok, good. In my opinion, you're an idiot. Good thing I can't be wrong!
Timothy 2:12
The use of "I expect" and "very likely" indicates my not trying to make a statement of fact, but rather of opinion. Further, I am right that there are no players under 30, with very few under 40.
i'M Big, you're small,
I'm Smart, you're dumb,
I'm Right, you're.. well you're also right.
But you just got lucky this time.
P.S. I'm joking, and there's nothing you can do about it!!
man that was funny cash and the video was funny too, right at the end
__________________
David "The Hayemaker" Haye:21-1, 20 KOs
Undisputed World Cruiserweight Champion (WBA, WBC, WBO, The Ring Magazine Champion) World Heavyweight Title Fight: November 7
cash are u italian or wut.... cuz i know ur not Mexican and us Mexicans and Italians have no temper at all.................... wtf am i talkin about.... im like that too.... give u mad props cash....