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Old 07-30-2009
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Think tank..

Going to ask for some help from my fellow football guru's here.. (which is all of you)

What I need are specific 'SKILLS' that would be considered a sub division of a higher 'SKILL'

So..

For example we have the Top SKILL

PASSING:

Sub skills:
Throwing Power
Deep Accuracy
Medium Accuracy
Short Accuracy
Touch Pass
Rocket Pass
Timing
Spiral
Release

I'm sure there are more I am not thinking of which is why I am asking you guys for input..

I am going to give a base list of MASTER skills and I would like some input on sub-skills that are part of that master skill



I will keep the first post updated.. try not to suggest something that is already in the main post

Thank you


Here is the list
----------------------------------

PASSING:
Throwing Power--Deep Accuracy--Medium Accuracy--Short Accuracy--Touch Pass--Rocket Pass--Timing--Spiral--Release--Drop Back

RUSHING
Stiff Arm--Juke--Spin--Hurdle--Lower Shoulder--Cover Up--Head Fake--Contact

CATCHING
Deep--Short--Soft Hands--Take Hit--Moving--Low--High--Spectacular catch--Kickoff Catching--Punt Catching--Recovery

Route Running
First Step--Break Press--Cutting--Fly--In--Out--Flat--Screen--Corner--Post--Curl

BLOCKING
Cut--Run--Pass--First Step--Hands--Footwork--Snapping--Long Snapping

COVERAGE
Press--Backpeddle--Zone--Man--Deep--Medium--Short--Swat Ball

Defensive Skills
Wrap up tackle--Power Tackle--Strip Ball--Shed Block--Swim--Rip--BullRush

AWARENESS
Locate Ball--Read Play--Read Route--Recognize Coverage--Recognize Blitz--Discipline--Deception

KICKING
Kickoff Power--Kickoff Accuracy--FG Power--FG Accuracy--Calmness--Weather Adjustment

PUNTING
Hang Time--Punt Power--Punt Accuracy--Weather Adjustment
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Last edited by cashpath; 08-01-2009 at 02:02 AM..
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Old 07-30-2009
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I don't have time to think too much into this at the moment, but here's some off the top of my head...

PASSING - Throwing on the run, pump fake, play action, audible(?)
RUSHING -
BLOCKING
RECEIVING - Leaping catch(?)
COVERAGE
TACKLING - Maybe something like solo and assisted? As in how good the defender is at making one-on-one tackles vs. having a part in gang tackles?
OFF AWARENESS and DEF AWARENESS - Play recognition, penalty avoidance(?)
KICKING
PUNTING

I'll try to think of more later...
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Old 07-30-2009
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I went back to having Route Running and Catching Separate.. And only having one Awareness Skill..

I'm also open to suggestions for other MASTER skills to replace ones I have (need to keep it at 10 though)
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Old 07-30-2009
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Blocking height/leverage would be one. Every coach I've ever had on either side of the ball always says low man wins and one of their top phrases to preach to us.

Base could also be one for blocking although that might go in with footwork depending on how broad you want to make footwork.

Hips or explosion could also go into it. The main ingredient in pancakes and great blocks. Once you roll your hips into a defender with power (Adding in hands and leverage) you have complete control.



I might be getting too much into specific trench fight battles though.


For awareness something like know your opponent. So if you know the opposing DE likes to swim a ton you can better defend against it. If you know an opposing RB uses a lot of head fakes you can know to not commit so much when they look one way.
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Old 07-30-2009
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I'm kinda looking broader than that.. thats probably a bit too specific..

Explosiveness is covered
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Old 07-31-2009
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I think the ability to Play Action is something that should be considered, cos some guys are noticeably better than others.

I dont know quite how you would do it, but deception as a whole is worth considering. I mean to cover things like pump fakes, play action, a WR faking one way going the other, maybe stop routes, flea flickers, RB ability to sell the PA, sell staying to block but running out in the flat, the classic fall down get back up and run your route...All things like that which are minor in themselves, but if you could somehow incorporate them under one ability...It might be worth considering...

I think you have most bases covered though.
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Old 07-31-2009
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Would Catching in Traffic work?
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The simple fact is that he is a over rated piece of **** that can't cover. He makes bad reads on routes and lacks the ability to recover when he is beaten.

For Madden people the best way to explain it is that he has a very low awareness.
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Old 07-31-2009
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Quote:
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Would Catching in Traffic work?
How do you mean??
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Old 07-31-2009
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For catching how about ability to make move right after the catch?
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Old 08-01-2009
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Hmm, I dunno, I guess that would be a confidence thing, having the confidence to know you are gonna get hit when you catch the ball and NOT drop it.
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Quote:
Originally Posted by Disturbed
The simple fact is that he is a over rated piece of **** that can't cover. He makes bad reads on routes and lacks the ability to recover when he is beaten.

For Madden people the best way to explain it is that he has a very low awareness.
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Old 08-01-2009
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Thats what I thought you meant (was just checking) and I have that covered under the term "Take Hit"
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Old 08-01-2009
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Quote:
Originally Posted by cashpath View Post
Thats what I thought you meant (was just checking) and I have that covered under the term "Take Hit"
Lol, dunno how I missed that one...
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Quote:
Originally Posted by Disturbed
The simple fact is that he is a over rated piece of **** that can't cover. He makes bad reads on routes and lacks the ability to recover when he is beaten.

For Madden people the best way to explain it is that he has a very low awareness.
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