|
Even going by your logic that people widely suck at it, do you think a gaming franchise cares about making a few people that like it happy if they are pissing off thousands of loyal consumers and losing money? Trust me, precision passing won't be around in 2008 because EA sports will realize they are losing money because of it. They want to please the masses.
And my reason for not liking it is that it made the game too realistic. Video games aren't supposed to always emulate real life. Super realistic doesn't always make for a better game. I liked high scoring affairs. It made the game fun. Precision passing made too many drives stall. Too hard to complete passes. Yeah, I could still beat the computer and still beat people I played, but I didn't have fun doing it. I'm guessing you liked it because you maybe have the time to sit around all day and figure out every intricacy of precision passing and become great at it as opposed to proficient. But most of us are students or like myself, working professionals who don't have that kind of time to devote to Madden. And if you have to devote 4 hours a day to become good at one lousy feature of a game, then it's not worth it to the majority of people who play it.
Speaking of work, lunch is over so I can't argue about hating Precision Passing anymore.
|