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Old 04-01-2006
nate
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Madden 09 Posts: n/a
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Lightbulb more changes

i think for corners and recievers, hieght should play a factor in a players overall rating..... for instant (hypothetically speaking) if 2 players have identical attributes but one is 6'4'' and one is 5'10'', the 6'4 player should be 5 or six overall point better then the 5'10"

also, I'm sick and tired of drafting a QB that is an 85 at speed, but a 53 at agility and a 58 at acceleration. i think that a cpu generated QB's speed, agility, and acceleration, should all be relitively alike.

progression is also a huge problen in madden... while mlbs and dts have an easy time improving their overal, olbs and de progress at a much slower rate, if at all. what i end up doing is changing my OLBs to MLBs but stil playin them on the outside, until their tacklin and awarness get up into the 90s..... the samething with WRs and TEs.....when i draft a reciever that is like a 70 a catch, i will jsut simply change him to a Tight end, and watch his catch quickly rise.

i think that pass read coverage should be implemented for quarterbacks during simulation...... Some quarterbacks have high awarness, but still throw alot of INts... Brett Favre, for instants. Donovan McNabb, on the other hand, always has high TD to Int ratios... and i think that would help for simulatoin, and when playin the CPU
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