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Old 01-06-2004
ZVPunk
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Just a few things.

I would like to see a physics engine that exceeds that of any football game out there. I myself like to make it a little fantasy every now and then and create some super-human players like a running back that weights 300Ibs of solid muscle with a 4.08 40 time. The fact is it doesn't matter if he weights 200 or 400 because I still see 170Ibs of corner back or Free Safety that somehow makes an open field tackle square up. It isn't going to happy my friend. That’s like a semi hitting a Geo Metro and the Geo knocks the holy hell out of that Kensworth. I've also created some 400Ibs Linebackers with 99attrib. of everything even speed and I went into a game, no lie, I sacked my opposing Q.B. 5 times with some square solid hits and my 400Ibs of linebacker gets injured. Now something tells me the physics engine isn't totally accurate.
I also would like to see players who have injuries for example a fractured thumb and etc. to have on cast and bandages. It would be realistic to have player’s every now and then miss a game because of being sick aswell.
This game lacks breath taking hits that gets the crowd into the game. I want see some better hits and more accurate injures that go along with those bad *** helmet to helmet collisions or mid-air collisions that sends a player summer salting through the air and being knocked out, oh yeah while the camera zooms in for a slowmothing in your face shot. Sounds like alot but don't kid yourself it's possible. Maybe once in a and every blue moon I want to see a helmet busted up from a hit or something and I want to see a mouth piece being knocked out of some guys mouth.
While all of this is taking place where is the commentary? It’s practically the same old lines from the previous year with some new ones mixed in, the half-time is lame, and the commentary’s just don’t really get into the action when I take my Texas Southern team and I’m beating the #1 team with 1 minute left to go in the game. When you have completed the game it’s almost exactly the same as 2003’s. I hate when I pump up the crowd and i have to keep doing it because they start to get quite and on big plays they need to get loud and stay loud.
That’s just a few of many improvements I have thought of.
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